Coming Update: Cross Section Animations


The next build is slowly taking shape. The reason for the delay is the fact that I am including humble animated scenes as best as my grossly limited artistic talent can create. The scenes are cross-section views inside Jordan as she puts out. I have been able to do this by using the tilesets that RPG Maker has, but it has been very tedious and painstaking. The animated maps contain hundreds of synchronized events representing individual animated cells. These individual cells can change between three to nine times over the course of the animation. It has taken me roughly a week a piece to create and animate the scenes properly. All of the planned scenes are not completed, but at least two of them will be included with the next build. As confident as I am with the direction of my game, I needed to include something visually appealing to the audience. I will have more news as I get closer to the next release.

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